Chris Crawford
The Art of Interactive Design
A Euphonious and Illuminating Guide to Building Successful Software
IN DEN WARENKORB LEGEN
30,00 Euro(D) / 30,90 Euro(A)
Januar 2003
406 Seiten, Broschur
ISBN: 978-1-886411-84-5
No Starch Press
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In The Art of Interactive Design, Chris Crawford demonstrates what interactivity is, why it´s important, and how to design interactive software, games, and websites that work. Crawford´s mellifluous style makes for fascinating and idea-inspiring reading that encourages you to think about design in new ways.
"If you´ve ever spent hours pounding your head against your monitor till you could scream, wanted to throw your VCR out the window, or wondered why some computer applications bore you stiff while others grab you and won´t let go, this book will not only tell you why - it´ll show you what you can do about it. ... READ THIS BOOK."
(Laura Mixon; Author of Proxies, Greenwear, and Glass Houses)
" If Crawford is right (and I´m convinced he is) that interactivity is 'the essence of the computer revolution', then this book deserves a place on the bookshelves of all us revolutionaries."
(Paul Fatula; About this Particular Macintosh)
"... a must read for anyone who designs interactive software or works with those who do. Chris makes a difficult, nebulous topic approachable."
(Dale Yocum; Founder, Clientele Software)
Zielgruppe:
- Web site designers, programmers, and software developers
Chris Crawford, a former game developer, is the author of the classic The Art of Computer Game Design (Osborne/McGraw-Hill). Crawford lectures at conferences and universities around the world. He is currently at work on Erasmatron, an interactive storytelling project.







